Showing posts from April, 2018

Stranded Without A Phone Review (Text Only)

Stranded without a phone is a new mobile game by Gilligames, which is a spin off from their other game, Space Horse. You basically play as one of the characters (free or paid), under one of the difficult levels (easy, medium, hard, brutal) and try to survive and get help to get out of the island.

From Gilligames' website:
Four passengers on a space ship were on a mission to colonize a new planet when the ship crash landed on a planet that is almost completely covered by ocean. You are the only survivor - an upper-management executive from the Decoo corporation, the company that sponsored the original mission. Now you must use your survival skills to stay alive long enough to get rescued. Build shelter, find food and drink, and collect salvageable parts from the wreckage that wash ashore. Use the parts to build a space radio and call for a rescue team to win the game.

Some of the items are quite a hassle to make, but the game is pretty self explanatory and easy to maneuver arou…

Alice's Spiritual Judge Walkthrough: Chapter 7 - 3 Endings (Text Only)

You can view the previous walkthrough and controls here and here.

Chapter 7 is the defining chapter of the game because it determines what truths will be uncovered in the game. There are 3 endings - True Ending, Good Ending, and Bad Ending. The true ending reveals the truth about the "bully" and Alice, the good ending just reveals the truth about Alice, and the bad ending wrongly accused the "bully" as the murderer. 
I love that there is cross examination in this chapter. Yay! 
We'll start with the bad ending since it's the shortest.
Chapter 7: The Execution of the Bully Bad Ending From Chapter 6, somehow the school knows that Queen of Hearts is the bully and requests for a trial for her bullying. The chapter starts in the gymnasium where Queen of Hearts is put on trial.
Alice comes out of nowhere to save Queen of Hearts, saying that the bullying has nothing to do with the murder. Alice becomes defendant for Queen of Hearts again. The third spiritual judge be…

Virtual Villagers Origins 2: Puzzle Prequisites (Summarised Table)

While waiting for the new chapter of Virtual Villagers Origins 2 to come, here is a quick overview of prerequisites for the puzzles in Chapter 1. 

Hope this helps!

Want to have the full access to the walkthroughs? Don't want to spend your precious time clicking on endless websites and not getting the information you need? You are in luck! The only guide you need is here, and it will help you with everything you need to know. Click here to download it:
Other guides:
Sneak Peek: Chapter 2
Virtual Villagers Origins 2: The Basic Guide eBook General Guide Puzzle Prerequisites Tutorial + Puzzle 1
New Puzzle 2
Puzzle 3 + Tutorial for Puzzle 4
Puzzle 4 + Puzzle 5
Puzzle 6 + Puzzle 7
Puzzle 8 + Puzzle 9
Puzzle 13 + Puzzle 14 Resources and Crafting Guide
Christmas Event 2017
Getting a Healer

Alice's Spiritual Judge Walkthrough: Chapter 4 - 6 (Text Only)

You can view the previous walkthrough and controls here.

Chapter 4: Cheshire Cat
From Chapter 2, Alice was accused of murdering the White Rabbit. Alice found clues in Chapter 3 to prove her innocence. Let's help her be "not guilty" in the Spiritual Trial.

The Mad Hatter will interrogate Alice.

When the crime happened, I wasAt the libraryHow to prove i was in Library?Choose "Circular History of Library Books" and present it to Mad HatterHe then asks for evidence to prove you were in the libraryTap on 30020305 (Alice's login ID) and click OKSo Mad Hatter thinks that it is not substantial enough and keeps hounding Alice. Cheshire Cat volunteers to help defend Alice. I will let Cheshire CatDefend my caseCheshire Cat shared that there were pranks when Alice was in the library, and that will help Alice to prove her innocence. Alice is confused but, "it is said that there was a prank occured when the incident happened..."I am able to prove my innocence(If …

Alice's Spiritual Judge Walkthrough: Chapter 1 - 3 (Text Only)

Before I start the walkthrough, here are some basic controls of the game.
There are 4 main buttons in the game:

MoveYou need to move Alice around the school compound to discover and explore new areas. Note that you may need to uncover some dialogue with other characters before you can unlock certain areas.
Investigate Investigation is one of the most commonly used buttons used in the game. When pressing investigate, you get to click around the area to derive more clues. Also, you can click on "think" to have a better understanding of the current storyline, which sometimes gives you clues on what to do next. At times, you get to click on a character and ask him/her some questions too.  Record Well I dislike pressing Record because that's when the advertisements start showing, but it's important because it allows you to see the evidences gathered and characters met. Also, you need to use the record function to present items to characters, as well as to share certain items…

Alice's Spiritual Judge Review (Text Only)

Alice's Spiritual Judge is a very interesting hybrid of escape room + legal visual novel that is somewhat like a mishmash of the Zero Escape Trilogy and Phoenix Wright Series, which is awesome because I love both games (Zero Escape is my absolute favorite)!!!

Ok so you play as Alice in this game and converse with various characters that are similar to personas in Alice in Wonderland i.e. Mad Hatter, Cheshire Cat, Queen of Hearts, etc. I love it that each character has some kind of development and story behind them, and that they are closely linked to the characters in the fairytale. 
Spiritual Judgement is something which is very interesting. It's a very literal translation of what the game is - a legal prosecution of Alice's morality and choices. As you journey in the game, you will need to find out more about Alice's story and make decisions that will help Alice figure the truth. 
In the game, you have to investigate various places, find certain items, talk to people…
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